This post is looking at my final iteration of my Infinity War Morphing animation!
I sat down for a while to get this completely finished. I had a list of things I needed to do, and was determined to get them done to the absolute best I could.
The main bulk of the work was turning the Eye of Agamotto back into the Infinity Gauntlet. I decided the best way to make the morph look natural was to have corresponding colours from both props turn into the elements of each other. This mean the light gold base of the Eye of Agamotto would turn into the light gold hand plate, and the darker gold Eye inner casing would turn into the Gauntlet's cuff.
I tried to make both sub-transformations look unique from each other in some way; to achieve this, I had one be transformed by squishing flat down and re-emerging, and the other growing outwards.
I created a new path for the Time Stone to travel along to get back to it's original place on the thumb plate. I kept the same general idea of travelling with a loop incorporated in, but changed the speed from something quite fast to something slower. I also got rid of an element connected to the Time Stone; the rune from iteration 3. I ultimately decided not to use it, both out of it somewhat distracting from the start of the morph and it didn't fit with everything else going on.
The fingers also needed to come back, so instead of making them just reappear, I had some fun with it. I made them all sprout up one at a time, having a little jump as they did. I thought it was a fun little visual, and it fit with everything else. The thumb plate also pops out, but not as prominently as the fingers do.
The final thing I added was the placements for the other stones. Last time I had them applied, they were too fine-lined and weren't noticeable. This time, I decided to make them bigger and bolder. They used dark gold outlines and black insides, to show them off more. They were all one object, so the five could move at the same time. There wasn't a good way to make them move out the way during the morph, be it collectively or not. So I decided that, at an appropriate point, they would leap off the hand plate towards to viewer, but in a way that the gap between them becomes an excuse to have them disappear. When they came back, they'd slam back down onto the hand plate as the penultimate action.
So that's it for the morphing animation! I'm really happy with how it came out! The colours, animation and visuals all match what I want, and it even made me get along with After Effects a little bit more! I feel like if there wasn't a restriction on the colour palette (maximum 4 colours), then I could've presented a more accurate Infinity Gauntlet, just in terms of bringing in more Infinity Stones. That was the only real part of the brief that limited me, everything else I was fine with!
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