Showing posts with label Week 3. Show all posts
Showing posts with label Week 3. Show all posts

Sunday, December 16, 2018

WEEK 3 SUMMARY

WEEK BEGINNING: 10th of December, 2018
WEEK ENDING: 16th of December, 2018

[DISCLAIMER: I missed some of this week for personal reasons. Sessions I missed will not be covered in depth.]

MONDAY - (absent) Sketchbook Project introduction, After Effects Workshop

Blog posts: https://ncarolannua1b.blogspot.com/2018/12/sketchbook-project-introduction.html

- I've found through the brief and other people who attended what this project entails. The blog post I have for this project is just brief notes on what I need to do; I won't be writing about what happened in the session.

- The After Effects workshop was continuing our "Guess the Movie" morphing animations.

TUESDAY - (absent) Narratology: Proppian Fairytales

<to be added>

THURSDAY - After Effects continuation

Blog post: https://ncarolannua1b.blogspot.com/2018/12/animation-principles-iteration-1.html 

- I started my movie prop morphing animation after missing the session where everyone else had started.

SUMMARY
This wasn't a great week for me, but it had nothing to do with university. I've fallen behind a bit with work from both last week and this week, and my head space isn't too good at this point. I feel like, given my circumstances, that's understandable. 

I was able to get a little bit of work done this week for my morphing animation, but I got frustrated at it very quickly. Nothing worked how I wanted it to, and the fact I was working in a program I already wasn't getting along with didn't help either. I'm going to have to give myself a little bit of time to be in the right head space to work on this animation further, because I feel like continuing at this point would just make me give up a lot faster.

The Narratology presentation isn't really speaking to me this time around. Looking at fairytales and a lot of the rules that go into making one aren't really what I'm interested in. Again, I'm not in the best headspace at the moment, so I'm probably going to give myself some time and make sure I'm 100% ready to look back and focus on the presentation I missed. 

Thursday, December 13, 2018

ANIMATION PRINCIPLES - ITERATION 1

This post, I'm putting up my first iteration of my Infinity War Morphing animation.




This is the result of 3 hours of asset creation and animating in After Effects.

I started off this iteration by creating all the individual components in Adobe Illustrator. Both Illustrator and After Effects are vector based, meaning that you can keep zooming into the lineart and not sacrifice quality. It's the opposite of programs like Photoshop and Premiere Pro, which are pixel based.

Since this is a first iteration, it's still very basic. I have the fist closing, a little bit of bounce when all the fingers are fully enclosed, and the Time Stone moving to where it should be when the Eye of Agamotto formed.

There's some slight movement from things that I probably won't want moving in the final animation; the forefinger and hand plate details move when they shouldn't. That's definitely something to fix for the next iteration.

I'm going off the very rough idea that I came up with during the initial brief of this task, as seen in this blog post.




So where to go next? Well, it's mainly getting the Infinity Gauntlet to turn into the Eye of Agamotto. I have to have the fingers, hand plate and cuff all to turn into separate elements of the Eye of Agamotto, minus the Doctor Strange emblem from the original plan. Hopefully, the Illustrator files and layers will be compatible to make morph.

Monday, December 10, 2018

SKETCHBOOK PROJECT - INTRODUCTION

[DISCLAIMER: Due to personal reasons, I was absent from this session. This blog post will simply outline what this project involves.]

This sketchbook project will be running up until our hand in with our Narratology essay and Morphing animation. 

We've all been given a blank A4 sketchbook, and told to just draw in it. It can be observational, random drawings of whatever we want, daily comics, storyboards, etc.

Looking at the brief, the comics idea seems most appealing to me. Much of my drawing history has been in drawing comics, so returning to the medium after not drawing comics since 2015 would be a good way to get my creative comic side out again!

This is also a good excuse to draw from life too. I've really been enjoying life drawing recently, and I kind of been wanting to do some more in my own time (of clothed people in this instance). So being able to do observational drawings / drawing from life could be a good way to get that out my system!