First, I'll start with the texture reapplication. This was a kind of fiddly process, involving a lot of different nodes in the material pop-up menu. I applied each relevant texture file to where they needed to be, following the tutorial Jon had written. It all seemed like it wasn't working as I went further in, but when I pressed render, Skollcrabb's textures were applied! I'm so glad this worked, as I was worried it would all go wrong.

Once I had a fully textured and renderable Skollcrabb, it was time to make him a turntable. We were given a turntable template file, which had a spinning disk that spun 1 full rotation for exactly 5 seconds. I had to reference the Skollcrabb into the file, and then parent it to the spinning disk. By doing this, whenever the disk moves, the Skollcrabb would move too.
I rendered the turnaround and put the .EXR file sequence into After Effects, and ended up with a nice looking turnaround!
All in all, I'm glad to have finished my model entirely! All I really have left is to composite Skollcrabb onto some still photos, which I'm really looking forward to! It'll be fun to make Skollcrabb seem that little bit realer! This session was an all around success the entire way through; nothing went wrong, and the two things I did within 3 hours were tasks I imagined would take me all week! So I'm very happy with today's work!
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