Tuesday, March 19, 2019

MEDIA ROLES - MORE INFORMATION

Today, we presented our brief outline of what our group is looking at, and got some more information on what to do for our media roles and research task.

First is our presentation.




It's plain, simple, but gets the point across. 

For my part, I'm going to be going to be looking at the character design role in 3D pre-production, specifically on Disney's Moana. I'm debating on which character to focus on, Maui or Tamatoa. But the specific area I'm going to look at is the how a character is made; the process from idea to finalised character, inspirations, research, etc.

PRESENTATION STRUCTURE

We got an ideal presentation structure for our final slideshows we'll be showing at the end of the unit:
  • Start with your title, subject matter and names of everyone in the group
  • When delivering our slides, information should be in concise bullet points or small paragraphs
  • Visuals, short films clips and key quotes to back up what you're saying
  • A conclusion of what we've learnt from this unit
  • A bibliography
Another key part of this unit is attempting to make contact with someone in the industry.
  • We should do some research into a person; that way we won't make mistakes when contacting them.
  • When making contact, stay formal; no "hi!"
  • Address them by name
  • Introduce yourself
  • Stay enthusiastic
  • If asking questions, make it no more than 3 short questions.
  • Make the message short
  • If no response is received after a week, try a follow up message.
  • Try and contact more than one person
  • At the end of it all, be polite and say "thank you!"
I have an idea of who I can contact: Jeff Williams, an animator at Walt Disney Animation Studios. I've spoken to him before through Tumblr in 2017, when I asked him what kind of things to do to try and break into animation. He worked on a number of Disney productions, including Inner Workings, Zootopia and, what I'm going to ask about, Moana! I'll put up a post on how industry contact goes!

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