WEEK BEGINNING - 25th of March, 2019
WEEK ENDING - 31st of March, 2019
MONDAY - Fantastical Creatures CG Modelling
Original post: https://ncarolannua1b.blogspot.com/2019/03/fantastical-creatures-modelling.html
"This session was a nice introduction to the entire modelling aspect of this unit! And it's a good thing I think that, because we're going to be doing a LOT of it. I'm not looking forward to more of Mudbox though, I wasn't a fan of that. However, my Skollcrabb design doesn't seem like it would involve much sculpting, since it's shell is meant to be smooth without any kind of real divots or cracks. But I'm excited to get started on making Skollcrabb a digital model!"
TUESDAY - Showreel Briefing
Original post: https://ncarolannua1b.blogspot.com/2019/03/showreel-briefing.html
"After this session, I feel I've learnt a lot of valuable tips about showreel making than before. It's made me look back on my showreel I made for university interviews before knowing how to properly make one, and seeing how much room there was to improve. From here, my main course of action is getting my elements together. That includes music, clips, etc. We're going to be editing in Premiere Pro, which I'm already well versed in, so there won't be too big a learning curve."
THURSDAY - Lip-Sync Introduction
Original post: https://ncarolannua1b.blogspot.com/2019/03/lip-sync-introduction.html
"The next step from here is easy: add a mouth. I've got my own pre-defined mouth shapes all ready, I just need to implement them. This session was a nice return to 2D animation for me, and an interesting return to TVPaint! Time away from the program has definitely helped me in coming back to it without any major "grudges"; essentially, forgetting the tricky experiences prior and trying again! Katherine was a huge help, and she seems really professional with TVPaint."
SUMMARY
This week was a nice mix of new things and old things with new techniques!
First off, the Lip-Sync. I'm really loving the lip-sync unit! I realise it's only been one session but I feel more comfortable in this than I have for any other project so far! The return to 2D was, personally, very comforting and it really made me feel like I was in my element again. I definitely feel like I sped right through up to this point, but not in the sense I'm rushing & sacrificing quality, but in that I've been wanting to get back into 2D animation for so long that I really went full on with it.
The Fantastical Creatures work this week was mostly just an introduction to modelling in Maya, so that we can start to consider how we make our creatures. But for me, the biggest development for me in this unit was finishing the Skollcrabb's maquette. It's taught me a LOT in terms of how to work on something that consistently doesn't work; don't force it to work, just start again. It's surprising I hadn't learnt that sooner, but now I know that starting again and failing isn't a bad thing. Eventually, it'll all turn out alright!
Finally there's the showreel. This was more so a briefing on it than anything, so there's not too much to say in terms of a weekly summary of it. I know we're going to be making it in Adobe Premiere Pro; I'm REALLY glad about this. I've been using Premiere Pro since 2016, for personal use as well as my Art Multimedia & Media Studies A-Levels. I feel fairly well versed in both the program and editing in general, so I'm looking forward to working on this showreel.
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