Monday, March 4, 2019

MYSTERY BOX - MAYA SESSION #2

This post is on our continuation of our CG Mystery Box animation!

For this session, I managed to get an actual proper start on my animation, where we were given a little more free reign of what we did in the session. But beforehand, we were given probably the most important piece of advice we could get for this project; how to animate in stepped.

Stepped animation is different from the final product due to it's rigidness and stiffness. Stepped doesn't spline or guess the movement between two keyframes, it just IS those keyframes. The movements snap from one pose to the next. 

Working in stepped is similar to how I animate in 2D, working out the key poses first, seeing how it looks, then going back and filling in the gaps.

With that helpful advice, I started to animate my sequence. I got my camera all set up, so that it would match the same framing setup as my animatic. Then I started to work on the first part of my animation, which is the walk past the box. I switched to a side view so that I could have a locked camera to Max's side, and I could work on it essentially the same way I would a 2D walk cycle.

Not much to say for this session apart from that, just gotta keep working on the animation.

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